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Digital and Interactive Gaming   Tags: 3d animation, blender, computer_games, digital_gaming, gaming, interactive_games, video_games  

Resources and links to support the course in Digital and Interactive Games
Last Updated: May 30, 2017 URL: Print Guide RSS Updates

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Welcome to the Box Hill Institute Library's Digital and Interactive Gaming LibGuide your gateway to the resources available for you from the Library, or online. This information has been designed specifically to support students doing the Certificate IV in Digital and Interactive Games at Box Hill Institute, although it may also be of interest to those doing other ICT related courses.

If you need more assistance, Library staff are here to help. Call into the library in Elgar building 3, level 2 (just across the footbridge), phone or send an email. 

Related LibGuides

Refer to these other  Information Technology LibGuides for more  Information Technology resources.


TROVE - Find resources in other Victorian and Australian Libraries


New books at Elgar

Click on the title link to display the  library catalogue information.  If the item is on loan you can place a hold on it by clicking on "Place hold" on the left side of the catalogue screen. There is no charge for placing holds.  When the item becomes available, you will be notified and the item will be held for you at Elgar Library for 7 days.

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The Art of the Last of Us - Naughty Dog Studios; Rachel Edidin (Editor)
Call Number: 794.8 ART
ISBN: 9781616551643
Publication Date: 2013

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Character Development and Storytelling for Games - Lee Sheldon
Call Number: 794.8 SHE
ISBN: 9781435461048
Publication Date: 2013

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Game Development with Blender - Delai Felinto and Mike Pan
Call Number: 006.696 FEL
ISBN: 1435456629
Publication Date: 2013

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Game Development Principles - Alan Thorn
Call Number: 794.81526 THO
ISBN: 9781285427058
Publication Date: 2013

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Massive Black - Volumes one and two - Jason Manley (Editor); Daniel Wade (Editor);
Call Number: 794.8 MAS
ISBN: 9781921002601
Publication Date: 2009-2012

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Mastering Blender - Tony Mullen
Call Number: 006.696 MUL
ISBN: 9780470407417
Publication Date: 2009

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Introducing Character Animation with Blender - Tony Mullen
Call Number: 006.696 MUL
ISBN: 9780470102602
Publication Date: 2007

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The Complete Guide to Blender Graphics - John M. Blain
Call Number: 777.7 BLA
ISBN: 9781466517035
Publication Date: 2012

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Tradigital Blender - Roland Hess
Call Number: 006.696 HES
ISBN: 9780240817576
Publication Date: 2011

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Blender Production - Roland Hess
Call Number: 006.696 BLE
ISBN: 9780240821450
Publication Date: 2012

Your Librarian

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Jane Adams
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Tel. 9286-9005
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